Although it is still in development, JustFlight recently showcased their Fokker F28 project. Since the video also focusses on audio, we'd like to take this opportunity to announce our involvement in the project.
In cooperation with the JustFlight team and even ex-Fokker employees, we are hard at work recreating the most complete and accurate F28 sound environment to date!
After a long time in the making... the vFlyteAir Cessna 150 is now available for X-Plane 11. This project was a joy for us to work on and raises the bar for immersive sound environments.
Please see the full article for more information and short promotional video.
When we were offered the opportunity to record one of the most popular GA aircraft ever built, we jumped at the chance! We certainly don't want the Cessna 150's larger sibling feel left out.
Using multiple microphones placed inside and around the aircraft we captured every noise in high definition. In the full article we take a deep dive into what's involved in recording an aircraft like this.
Updates do not always carry good things... it appears the recent "Hotfix 2" update available to Prepar3D v4.5 has re-introduced a minor sound bug that was also plaguing simmers in Prepar3D v4.4 last year. Fortunately the same fix can be applied, see the article for a brief howto.
For one of our commissioned projects we recently recorded a Robin DR400/180R at the Stadtlohn-Vreden airport just across the Dutch border. At first glance this may appear to be yet another GA prop, but there is more to this aircraft than meets the eye. Moreover, this was our first recording session of a fixed pitch propeller aircraft with the new recording equipment. Read all about it in the full article.
At a major press event held yesterday in Seattle, the Microsoft/Asobo team released a lot of new information on the upcoming Microsoft FlightSimulator title. This also included more than 30 minutes of 4K quality footage. Although the visuals are stunning, a flight simulator is more than just pretty pictures. Flight dynamics and sound play a major role as well. Fortunately for us sound afficionados the first details of in-game audio were also shared!