Updates do not always carry good things... it appears the recent "Hotfix 2" update available to Prepar3D v4.5 has re-introduced a minor sound bug that was also plaguing simmers in Prepar3D v4.4 last year. Fortunately the same fix can be applied, see the article for a brief howto.
For one of our commissioned projects we recently recorded a Robin DR400/180R at the Stadtlohn-Vreden airport just across the Dutch border. At first glance this may appear to be yet another GA prop, but there is more to this aircraft than meets the eye. Moreover, this was our first recording session of a fixed pitch propeller aircraft with the new recording equipment. Read all about it in the full article.
At a major press event held yesterday in Seattle, the Microsoft/Asobo team released a lot of new information on the upcoming Microsoft FlightSimulator title. This also included more than 30 minutes of 4K quality footage. Although the visuals are stunning, a flight simulator is more than just pretty pictures. Flight dynamics and sound play a major role as well. Fortunately for us sound afficionados the first details of in-game audio were also shared!
In aviation we all have to start somewhere and for many pilots flying today the Cessna 150 series has helped them earn their wings. Hence we cannot think of any aircraft more suitable as the subject matter of our first detailed field recording session. Armed with hopes, dreams and recording equipment we headed out to a local airport.
With the release of the Northrop T-38C Talon by Milviz, our first commission build is now available for all to enjoy. In close cooperation with the developer we were able to create a highly realistic sound environment with all the bells and whistles customers expect and then some. From screaming General Electric J85-5Rs to Bitchin' Betty, it's all there!
SimAcoustics proudly presents its first release; the simulation of a Pratt & Whitney R-1830 radial engine as found on the Douglas C-47/DC-3! The release actually comprises two freeware packages, one for FSX/P3D and one for X-Plane 11.
Truth be told... the FSX/P3D version has been around for a while, but both iterations are strongly related. More on this in the full article.
After some time in the making, the website is finally here!
For now, this website will mainly serve as an online introduction for interested parties. In the future the page will also be extended with a few tech articles as well.